Fixed a bug where Team Ace could be awarded in scenarios where it wasn’t earned by the team (we still respect teamwork!).Fixed a bug where the text cursor would relocate to the right when editing text in the Report A Player menu. A slew of fixes for some common crashes as reported by players.8000hz polling rate mice are supported with this feature enabled.Major performance improvement when used with 8000hz polling rate mice.Should result in minor performance improvement and identical input latency when used with standard input devices and gaming mice.Enabling “Raw Input Buffer” will adjust which APIs are used for processing Raw Input. VALORANT has used Raw Input for devices since launch.New setting, in Beta, “Raw Input Buffer” improves performance of input device processing.Full game participation is required to earn XP.Penalties removed for leaving Deathmatch early.Jett’s Blade Storm kunai will now recharge after killing a training dummy or defuse practice bot.Updated the visuals for the dissolving effect seen while inside Viper’s smoke to better match the visuals seen from the outside, in an attempt to remove any type of peeker’s advantage when playing from within the smoke.Passing through the highest portion of Viper’s wall now correctly applies instant decay to high-flying Agents.Get inspired by our community of talented artists. Want to discover art related to vipervalorant Check out amazing vipervalorant artwork on DeviantArt. Slight changes to Deathmatch will remove penalties for leaving Deathmatch early, and Agents who frequently get high can no longer escape the upper most portion of Viper’s wall decay. Check out amazing vipervalorant artwork on DeviantArt. Patch 3.07 is all about fixing a number of common crashes some of you may have experienced in the past. I hope the last patch was enough excitement for one patch cycle.
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